Review Round-Up: Fall 2023
Nelson Schneider - wrote on 12/02/23 at 01:40 PM CT
Welcome back to another installment of the MeltedJoystick Review Round-Up. Here’s what our staff has reviewed since last time:
Nelson’s Reviews:
Fall was not a particularly exciting quarter for me. I got into a rut of playing through a bunch of short, unspectacular Indie games that mostly just made me want to play more “Warframe” instead (as if I need to play more “Warframe”). At least “Turnip Boy” surprised me with how fun, funny, and generally well-made it is for what is essentially a joke game.
“Greak: Memories of Azure” – 3.5/5
“Aeon of Sands: The Trail” – 2.5/5
“Streets of Kamurocho” – 2.5/5
“MechWarrior 5: Mercenaries” – 4/5
“World to the West” – 4/5
“Rayon Riddles: Rise of the Goblin King” – 0.5/5
“Seasons After Fall” – 3/5
“Turnip Boy Commits Tax Evasion” – 4.5/5
Chris’ Reviews:
Oh, that Christopher! He’s still been playing way too many games at the same time and then forgetting to review …
Backlog: The Embiggening – December, 2023
Nelson Schneider - wrote on 11/26/23 at 03:08 PM CT
Welcome back to another look into the near future! As December rolls in, we’re rapidly approaching the end of another year in Gaming, and the Big Players in Industrial Gaming are desperately tossing out everything they can in a last-ditch effort to turn a profit – or at least mitigate some losses! What do we have to look forward to as last-minute Yuletide self-gifts? Let’s dig into it!
Ugh. “Dig” is the operative word, as there’s plenty of shovelware coming in December, though it’s all in the Licensed Swill category (and some of it overlaps with our other favorite category). We’ve got two ‘Lord of the Rings’ games incoming, one a Survival-Crafting-Sandbox-ClusterEFF called “Return to Moria,” the other a Switch port of one of the worst games of the generation, “Gollum.” There’s a PlayStation 5 port of the most recent ‘Transformers’ game, PlayStation (4 and 5) ports of that one weird cowboy game that just came out on other platforms, a Switch port …
Demented Wool-Goblin, Bobby Kotick, to Leave Activision after Microsoft Acquisition
Nelson Schneider - wrote on 11/19/23 at 01:49 PM CT
Well that didn’t take long! The slow-rolling acquisition of former Big Three/Triumvirate of Evil publisher, Activision-Blizzard-King, by Microsoft, which started a few years ago, has finally gone all the way, but is already bearing positive fruit. Bobby Kotick, one of the most egregiously overpaid and publicly-loathed CEOs in all of gaming will be leaving his position at the beginning of next year, seemingly because he doesn’t want to report to Xbox Division boss, Phil Spencer.
I’ve been wondering and speculating whether Microsoft’s Xbox Division acquiring such a big corporate entity would see Xbox corrupted by the incoming influence or Activision getting its act forcibly cleaned up by its new overlord. Right now it’s looking like the latter. Of course, getting rid of one overweening executive parasite won’t necessarily solve all of Activision’s problems, especially when we know Microsoft hasn’t exactly had a monolith of great leadership, with the Xbox Division …
<I>The Escapist</I> Folds as the Latest Casualty in Games Journalism
Nelson Schneider - wrote on 11/12/23 at 01:53 PM CT
2023 is looking like the year that corporate-backed Games Journalism died. All year long we’ve been seeing stories about the Gaming divisions of large, corporate media outlets facing layoffs or being completely shuttered in the face of plunging ad revenue and lack of relevance. This past week, a staple of my weekly Games Journalism consumption, The Escapist, fired its Editor in Chief for failing to reach revenue targets. This action backfired in the corporate managers’ faces, however, as the entire writing and production team quit in solidarity with their fearless leader, promising to return in some sort of independent form in the near future.
Why is Games Journalism hitting the skids so hard? And why NOW, of all times? Analysts will point out redundancies in the marketplace. Gamers will point out a stunning lack of ethics, dating all the way back to the GamerGate debacle of 2016. Both are correct, as journalism in all topics has morphed from unbiased, fact-based coverage to …
Capcom: “PC Game Modding is Cheating!”
Nelson Schneider - wrote on 11/05/23 at 02:30 PM CT
Long, long ago in those halcyon days of… two years ago, Capcom, one of the big Japanese developer/publisher Corporate Samurai who lorded over the Console Gaming Golden Age of the 1990s like a benevolent Philosopher King straight out of Plato, committed to making PC its “main platform” regarding game development and releases, driving another cold-iron nail into the heart of the twisted pit fiend console gaming has become since the dire 7th Generation. Alas, it seems that Capcom didn’t realize what, exactly, it was committing to, as the Corporate Samurai who once seemed poised to lead Japan into glorious PC Gaming future recently turned a 180, when it declared that unofficial mods for PC games are tantamount to cheating (right before shaking its tiny, Trump-like corporate fists at the sky and yelling at a cloud).
That’s right, one of the only remaining things that still separate PC Gaming and Console Gaming on any fundamental level has drawn Capcom’s wrath. Of course, …
Backlog: The Embiggening – November, 2023
Nelson Schneider - wrote on 10/29/23 at 12:39 AM CT
Welcome back to another look into the near future! November is the Month of Gratitude, hosting the United States’ version of the Thanksgiving holiday, in which people look back at the previous year (or more) and take the time to reflect upon what they’re truly grateful for. In my case, those things are the other members of the MJ Crew, my fur babies (Barkley and Mao), and my forward-thinking, dearly-departed parents.
What I am NOT grateful for, however, is the absolute STATE of the Games Industry, where every month is flooded with trash releases, trash ports, censorship, and ideological bickering to the point that I’d like to watch the entire thing burn to the ground. Let the handful of people and businesses who are in it because they value it instead of trying to wring value from it rebuild from the ground up, and give us release schedules filled with a smaller number of meaningful titles that will all garner attention instead of drowning us in crap and seeing which …
Vaguely Related Review: DragonLance Destinies Vol. 2 “Dragons of Fate”
Nelson Schneider - wrote on 10/15/23 at 02:26 PM CT
Last year, I was incredibly excited about the fact that a new trilogy of DragonLance novels by the setting’s original creators, Margaret Weis and Tracy Hickman, was being launched outside of the purview of the increasingly-tragic Wizards of the Coast. Sadly, the first volume of the DragonLance Destinies trilogy left me quite disappointed, as even without the heavy-handed oversight of WotC (rhymes with “Nazi”), Weis and Hickman appeared to be taking the beloved 1980’s High Fantasy franchise in a more Woke direction.
I was so disappointed with “Dragons of Deceit” that I very nearly gave up on the trilogy. But with the August I already had going for me in 2023, I figured the pain and suffering of another volume like “Dragons of Deceit” couldn’t faze me. To my surprise and delight, though, not only is volume 2 of the trilogy, “Dragons of Fate,” a much more polished product than its immediate predecessor, it’s also a good novel in its own right.
First of all, …
Wizards of the Coast is Censoring Things… AGAIN!
Nelson Schneider - wrote on 10/08/23 at 07:02 PM CT
Sometimes the immortal Corporate Persons whose lobbying makes the world such a shitty place to live seem to have memories far shorter than their lifespans. Just 10 months ago, at the beginning of 2023, Wizards of the Coast – the subsidiary of Hasbro and devourer of the late TSR which currently controls the Dungeons & Dragons Intellectual Property – got itself into deep dookie by attempting to change all the rules by which third-parties could create official content for the… “World’s Most Popular Role-Playing Game” in the name of control, greed, and censorship, not necessarily in that order. Naturally, those of us who have been paying attention even slightly saw Wizards’ early 2023 debacle as the fulfilment of a variety of promises/threats they made in the name of promoting Woke Ideology.
Sadly, Corporate Persons really seem to have a collective learning disability to go along with their goldfish-caliber long-term memories. Thus, it comes as no surprise that – …
Backlog: The Embiggening – October, 2023
Nelson Schneider - wrote on 10/02/23 at 04:25 PM CT
Welcome back to another look into the near future! The month of horror is upon us once again… and I have a strong suspicion that the game release schedule will be the most dreadful, terrifying abomination the world will see this month (come on, Putin, Xi… prove me wrong!).
After years of relative dormancy, shovelware really came roaring back onto the scene last month, and it’s EVEN WORSE for October! While in September, ports (etc.) were so numerous, the browser tabs wouldn’t all fit on one screen, in October that’s how bad the shovelware is.
We’ve got a butt-load of Licensed Swill coming in October, plus I threw in the Atari (delenda est) published re-whatever of “Haunted House,” since it clearly exists solely due to the presence of Halloween this month. But, yeah, we’ve got games based on Disney, Dreamworks, ‘Star Trek,’ ‘Barbie,’ ‘Spongebob,’ ‘Hot Wheels,’ ‘King Kong,’ ‘Robin Hood,’ ‘Papa Troll,’ ‘Inspector Gadget’ (How is …
Epic Games is Full of Debt
Nelson Schneider - wrote on 10/01/23 at 03:05 PM CT
Remember when we all got excited about a new digital storefront being run by Epic Games joining the fray on PC? Remember how disappointed we were in the Epic Store not having basic features for YEARS after launch? Remember how nearly anyone you asked about their use of the Epic Store simply said, “I claim the free games every week, but don’t actually buy anything”?
Yeah, all of that has come home to roost, with Epic Games announcing layoffs this week totaling roughly 16% of the company’s staff. Apparently, at Epic, “we’ve been spending more money than we earn.” Is this really a surprise?
The Epic Store proclaimed that it would capture a significant portion of the PC gaming market by offering more generous revenue splits with developers than entrenched competitors like Valve’s Steam or CD Projekt’s GOG. Epic further sweetened the pot by throwing money at studios/publishers who would agree to a temporary exclusivity deal, wherein they would sell a game(s) ONLY …
View Archive