The Legend of Zelda: Skyward Sword Game Talk

Game Talk Posts

Jonzor
Jonzor
Avid Gamer

Jonzor - wrote on 2011-12-17 15:02

Well, at least it wasn't a heart.

Nelson Schneider
Nelson Schneider
Epic Reviewer

Nelson Schneider - wrote on 2011-12-17 14:22

^Actually, that is more like the sound that plays when Link opens a chest and finds 5 Rupees.

Jonzor
Jonzor
Avid Gamer

Jonzor - wrote on 2011-12-16 13:00

Imagine, if you will, the tune that plays upon acquiring an item in a Zelda game:http://www.joystiq.com/20 11/12/16/nintendo-to-repa ir-buggy-zelda-skyward-sw ord-save-files/Sadly, it's not the replacement disk it should be, but I guess you just can't ask for a whole lot from Nintendo.

Jonzor
Jonzor
Avid Gamer

Jonzor - wrote on 2011-12-15 10:08

I agree that pressing a patched disk is a must, just for general retail, and shipping it free of charge to anyone that registers their copy of Skyward Sword would be the optimal fix.

Nelson Schneider
Nelson Schneider
Epic Reviewer

Nelson Schneider - wrote on 2011-12-15 02:33

Nick, you may be surprised to learn that Japan's internet is far more awesome than ours in America. They have pretty much universal 100/100Mbps connections there.I think the reason they're against patches is an honor thing. Admitting they fucked up might cause the entire development team to commit ritual suicide.Personally, I'd like to see Nintendo apply the patch to all new pressings of the game disc and offer to send a replacement disc, for free, to anyone who purchased the bugged version of the game.Why is this route good? It encourages them to continue to hold themselves to a higher standard than Bethesda, but also allows them to correct the occasional mistakes that still slip through. It also ensures that, should someone want to play Skyward Sword again in 20 years, they can play the un-bugged version without having to track down some elusive patch from a pirate website.And, no WiiU will not deviate appreciably from this model. It only has 8GB of internal NAND. While that is 16 times as much as the Wii, it will fill-up pretty quick with all the games that require install files in addition to patches.

Jonzor
Jonzor
Avid Gamer

Jonzor - wrote on 2011-12-15 01:41

Yeah, it's easy to avoid if you're trying to avoid it. and only occurs under specific circumstances... and completely breaks your game file unless you've got a back up.  It's also completely easy to fall right into, because walking around talking to people is the sort of thing Zelda players do pretty often.FYI - I recently cleared the portion of the game with the bug in question... I was about 35-40 hours into the game.  I don't give a shit if it's hard to find or not, rendering 40 hours of gameplay useless is unacceptable.The lack of storage space on the Wii is... um... hang on lemme Google this... oh yeah, it's Nintendo's fault.  Fixing a problem like this is tough to do because Nintendo painted themselves into a corner to begin with.  If they'd left themselves options with a little more planing upfront it'd be a different story.  You know, like giving the system more hard drive space than my cellphone, for instance (my phone has 641 megs of free space without SD card expansion).But no, Nintendo's the company that thinks mailing computer data through the postal service makes perfect sense and updating over the internet is unholy witchcraft.It's not MY fault that you're unprepared to fix your own fuck-ups.  Just do it.

Nick
Nick
Speedrunner

Nick - wrote on 2011-12-15 01:15

So apparently Japan doesn't have Internet?  Why couldn't they allow a person to email them the save file for Metroid?With games being more and more complex, minor bugs are going to happen.  Major bugs should be avoided.  Patches will be more and more common.  I expect Nintendo will go this route for the new Wii U.  But what I don't get is why the patch has to be 300MB for example?  They need to develop better engines and capability to apply patches of much smaller size to correct problems.  (this is just the programmer's point of view).

Nelson Schneider
Nelson Schneider
Epic Reviewer

Nelson Schneider - wrote on 2011-12-15 01:03

Eh... this bug is easy to avoid and only occurs under specific circumstances. Not a big deal compared to series like Elder Scrolls and Fallout that just go nuts randomly and for no discernible reason.But really, Jonzor, you want Nintendo clogging up your <512MB of Wii NAND with patches?

Chris Kavan
Chris Kavan
Sandbox Addict

Chris Kavan - wrote on 2011-12-06 14:38

You know for all the complaints about PS3 and XBox 360 games that seem to need constant patches *cough* Skyrim *cough* at least you can get patches on a regular basis. It still seems like if people did their jobs right, nothing should require patches. But it seems not even Nintendo is perfect - and they don't have anything to fall back on that apparently doesn't require physical shipping (which, by the way, is ridiculous). So while I would gladly live in a world filled with flawless games, I know it's not going to happen, and this just goes to show you have to have a plan in place when these things happen.

Jonzor
Jonzor
Avid Gamer

Jonzor - wrote on 2011-12-06 11:38

http://www.joystiq.com/20 11/12/06/oops-game-haltin g-bug-in-skyward-sword-an d-how-to-avoid-it/#contin uedGood job Nintendo.  This is one of those times when you should probably act like the internet is a real thing and get a patch out so people don't glitch themselves out of 40 hours of gameplay.It shocking that Nintendo lives in a world where this:http://kotaku.com/5648679 /nintendo-taking-care-of- metroid-other-m-bugseems like a better solution than an over-the-net patch.

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