Lara Croft and the Temple of Osiris Game Information

Game Information

Overall Rank: 1214

Average Rating: 3.7/5

# of Ratings: 3

US Release Date: 12/09/2014

Platform: PC (Steam)

Genres: Action (2D Platformer)

ESRB Rating: T

Multiplayer: Online

Developer: Crystal Dynamics

Publisher: Square Enix

Also Available On: PlayStation 4, Xbox Live Arcade

Synopsis: In this successor to Lara Croft and the Guardian of Light, Lara, along with rival archeologist Carter Bell must join forces to with imprisoned gods Horus and Isis in order to defeat Set. Up to four players may join forces and compete - take down hordes of Egyptian enemies, solve devious puzzles and avoid dangerous traps all while trying to take the most impressive treasure for yourself.

Full Game Reviews

Chris Kavan
Chris Kavan
Sandbox Addict

Rating of
3/5

Lara Croft and the Banality of Whatever

Chris Kavan - wrote on 04/29/2017

I was a big fan of the rebooted Tomb Raider where we join a young Lara Croft in a more gritty setting where she isn't a fabled tomb raider quite yet. This is not that game. Temple of Osiris is a Unity game - a top-down isometric shooter where you run around Egypt with some resurrected gods (only some of whom are trying to kill you) while collecting monies, power-ups and trying not to blow yourself up or fall down pits due to the crappy camera. If you can't tell, I'm not a huge fan, though, begrudgingly, I kept with it for the multi-player aspect.

Presentation: The game is not pretty. I am told this is a sequel to Guardians of Light (which I have seen briefly but since it's only a two-player coop, and I'm lazy, I haven't actually played) - and it is also apparently a step down in terms …

Nelson Schneider
Nelson Schneider
Epic Reviewer

Rating of
4/5

Sloppy Second

Nelson Schneider - wrote on 04/17/2017

“Lara Croft and the Temple of Osiris” (“LCTO”) is the 2014 follow-up title to 2010’s “Lara Croft and the Guardian of Light,” which took the character(s) and lore of the venerable ‘Tomb Raider’ franchise out of the big-budget “AAA” space and plopped them into a demastered, top-down/isometric environment that focuses more on puzzles than flashy graphics or setpieces. I didn’t know what to think of this demastered take on ‘Tomb Raider’ going in, as someone who quickly grew to despise the series on the PS1, but I am pleased to report that, while it suffers from some technical issues not present in its immediate predecessor, “LCTO” is a very enjoyable experience.

Presentation
“LCTO” is made in Unity. That should give away the fact that it’s not an …

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