Rayman Legends Game Information

Game Information

Overall Rank: 260

Average Rating: 4.3/5

# of Ratings: 3

US Release Date: 09/03/2013

Platform: PC (Steam)

Genres: Action (2D Platformer)

ESRB Rating: E10+

Multiplayer: Local and Online

Developer: Ubisoft

Publisher: Ubisoft

Also Available On: PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One

Full Game Reviews

Chris Kavan
Chris Kavan
Sandbox Addict

Rating of
4/5

Legends Aren't Born, They're Built

Chris Kavan - wrote on 11/14/2015

The Rayman series has proven a balm for people pining for the good-old-days when 2D platforming was king. Much like Rayman Origins, Legends is a 2D platformer with vibrant graphics, fun multiplayer and difficult (but not too difficult) stages. If you have played Rayman in the past, this is more of the same (with a few twists). For anyone coming in - if you like platformers in general, this is a great series and though Ubisoft is often known for their mistakes over their success, Rayman proves that every studio gets things right once in awhile.

Presentation: The color - the music - the Teensies - the game is just a lot of fun with its cartoonish style. The game is pretty much on par with what was delivered in Rayman Origins, but if nothing is broke, don't try to fix it. Rayman does …

Nelson Schneider
Nelson Schneider
Epic Reviewer

Rating of
4.5/5

Legendary Platforming

Nelson Schneider - wrote on 11/08/2015

“Rayman Legends” is the direct follow-up to Ubisoft’s first internationally-acclaimed ‘Rayman’ title, “Rayman Origins.” It seems that Ubisoft, one of the Triumvirate of Evil and long-term gaming trash peddler, has chanced upon something with their reboot of ‘Rayman’ – a particular formula of tough-but-fun platforming, 4-person simultaneous coop, and beautiful 2D graphics. As the second game in the rebooted ‘Rayman’ continuity, “Rayman Legends” doesn’t do a lot of new things, but what it does do, it does incredibly well.

Presentation
Like “Rayman Origins,” “Rayman Legends” is a layered 2D game built in the UbiArt framework (which has also been used to great effect in “Child of Light”). Nothing about the presentation has really changed. The 2D …

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