Game Information
Overall Rank: 639
Average Rating: 4/5
# of Ratings: 3
US Release Date: 12/18/2012
Platform: PC (Steam)
Genres: Role Playing (RPG) (Massively Multiplayer Online RPG)
Multiplayer: Massively Multiplayer
Developer: Eyedentity Games
Publisher: Nexon
Synopsis: A free-to-play MMORPG that combines classic role-playing elements with the fast-paced combat seen in console games. Featuring a third-person, over-the-shoulder perspective reminiscent of first-person shooters. Featuring five main classes with fully customizable skills and hundreds of quests, you can team up with players or fights against them in PvP combat.
Full Game Reviews
Rating of
4/5
Let's Get this Party Started
Chris Kavan - wrote on 11/17/2013
It has been a long time since I have given in to playing an MMORPG - in fact, not since Everquest first hit the scene have I been tempted to jump back in. But thanks to the enthusiasm from fellow MeltedJoystick member, Matt, I was unable to turn this down. Granted it was "Free-to-Play", which is really just code for "Free-to-Play.... until you want better stuff" - there is no such thing as a free lunch, just as there is no such thing as "Free-to-Play" - but Dragon Nest doesn't completely make things difficult in the money department - you could get by (not as easily) without dropping a dime, though providing just a meager $20 with make life much easier.
Presentation: Dragon Nest takes a more laid-back approach compared to, say, World of Warcraft. Obviously inspired by anime - the game …
Rating of
4/5
Why is This an MMO?
Nelson Schneider - wrote on 11/15/2013
“Dragon Nest” (“DN”) is a free-to-play-with-microtransactions MMORPG by the Korean developer, Eyedentity. The Korean and North American servers for the game are operated by a company called Nexon, while other localizations are run by different publishers. I’ve never really been a fan of MMORPGs thanks to the ‘O,’ due to my perpetual horrible Internet situation and chronic aversion to subscription fees. I would never have given “DN” a second look had erstwhile guest blogger and MeltedJoystick videographer, Matt, not chosen it as our staff co-op game. Now, 500 hours and 6 months later, I have found that it is actually possible for an MMORPG to be fun… so long as it is as unlike an MMORPG as possible.
Presentation
“DN” is a fully polygonal game with polygon …
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