Full Game Reviews
Rating of
4/5
Applied Psychology
Nelson Schneider - wrote on 07/08/2011
The 2005 release of “Psychonauts” on the PS2, Xbox, and Windows marked the first independent foray into game design by Tim Shafer, one of the demented individuals behind LucasArts’ iconic point-and-click adventure titles, such as “Maniac Mansion” and “Monkey Island.” Knowing the kind of insanity and trainwreck logic most of those games involve, alongside the fact that this game has ‘psycho’ in the title and is NOT an adventure game, I wasn’t quite sure what to expect going into it. What I found was that Mr. Shafer is a truly gifted designer who needs to hire better programmers.
Presentation
“Psychonauts” is technically average for a PS2 game. The polygonal models look good, are well animated, and have few texture/jaggy issues. It is possible to tell when …