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4.5/5
The Definitive Post-Nuclear RPG
Nelson Schneider - wrote on 10/12/2022
Seven years after Brian Fargo’s inXile Entertainment reignited the torch of post-apocalyptic RPGs with the release of “Wasteland 2,” a team at the studio consisting of many people who worked on “Torment: Tides of Numenera,” released yet another sequel to the original post-nuclear RPG. Having returned to crowdfunding – using Fig instead of Kickstarter this time – inXile managed to come up with triple the budget as their previous ‘Wasteland’ effort for “Wasteland 3.” I was somewhat trepidatious about this sequel. I enjoyed “Wasteland 2,” primarily for the fact that it was a spiritual successor to the origins of the ‘Fallout’ franchise, which was, itself, a spiritual successor to the original “Wasteland.” However, between the bland writing and unfortunate …