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Nelson Schneider - wrote on 10/03/2021
“ReCore” was originally released in 2016, as a Microsoft Exclusive, on the Xbox One and the Windows Store. Two years later, a ‘Definitive Edition’ of the game, including bugfixes and a DLC expansion, appeared on Steam. “ReCore” was developed through the tag-team effort of a Japanese dev team known as Comcept (formerly known as Level-5, a developer of mediocre-to-poor RPGs) and a Texas-based dev team known as Armature. The main Japanese influence on the game came from auteur developer, Keiji Inafune, who became well-known for his previous work on the long-running ‘Mega Man’ franchise under Capcom.
I first became interested in “ReCore” during its preview period, when it looked like a mould-breaking Microsoft (published) first-party game that wasn’t some sort of …