Full Game Reviews
Rating of
5/5
"Just Right"
Matt - wrote on 01/13/2019
While planning my review for Divinity: Original Sin (DOS), I couldn’t help thinking about the well-known fairy tale, Goldilocks and the Three Bears. Yeah, I know it’s odd to be reminded of a bunch of bears and some blond child, considering the game is all about preventing the return of the Chaos Dragon, much more serious matters. However, it was particularly the bit of the fairy-tale where Goldilocks tries out Little Bear’s porridge and bed, and then proclaims them to be “just right.” Everything in DOS is just like that; it is “just right,” not too big, not too small, not too long, not too short, not too easy, not too hard. It is a “just right” game, and such a delight to play.
Just when Western RPGs seemed to have fallen off a cliff in Skyrim, a new light …
Rating of
5/5
Sinfully Divine
Nelson Schneider - wrote on 10/05/2017
Larian Studios, a Belgian developer that walks the line between single “A” and Indie, has been making ‘Divinity’ games since 2002. The series started off as an uncomfortable blend of ‘Diablo’-style Hack ‘n Slash-ing with a number of more mainline RPG elements. However, the fact that it was released in 2002 meant that I’d never heard of “Divine Divinity” or, if I did, I merely lumped it into the same garbage pile with all of the other PC games not made or published by Interplay, bolstered by the fact that I certainly wanted nothing to do with a game that would not run properly regardless of my computer’s relationship with the specifications printed on the game’s box or would require me to spend thousands of dollars on a new PC – as PC games had demonstrated …