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The First Pillar of the Modern RPG Revival
Nelson Schneider - wrote on 01/11/2017
“Pillars of Eternity” (“Pillars”) is the long-time coming spiritual successor to the Golden Age Infinity Engine PC RPGs created by the likes of Black Isle and BioWare around the turn of the millennium. Unfortunately for PC gamers who enjoy high quality RPGs, the platform (and, indeed, all PC-like console platforms as well) became overrun by so-called “W”RPGs shortly after the release of “Neverwinter Nights 2,” which are not actually related to the genre in any way. Obsidian Entertainment, a development studio formed from the remains of Black Isle shortly after the collapse of Western publisher Interplay and its entire stable of dedicated dev houses, saw that there was a crushing lack of true RPGs being produced in the modern era, and so turned to KickStarter in 2012 in …