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Defiling the Bones of its Ancestor
Nelson Schneider - wrote on 05/26/2012
The original “Stonekeep” was released for DOS in 1995 and was an important missing link in the evolution of gaming. It was both a 3D game before polygons became the norm, using motion capture and 2D sprite layering to create the illusion of real 3D, and a step away from cooldown-based first-person dungeon-crawling RPGs toward first-person action/adventure games, similar to “The Elder Scrolls” series. Despite its multifarious pedigree, “Stonekeep” was a fun game, and I enjoyed it immensely… when it wasn’t corrupting itself and requiring reinstallation, a problem that prevented me from completing the final floor.
As a fan of “Stonekeep,” when a release date for a game called “Stonekeep: Bones of the Ancestors” (“BotA”) slipped-in under the radar, I was both …