Backlog: The Embiggening – June, 2016
Nelson Schneider - wrote on 05/28/16 at 07:45 PM CT
Welcome back to another look into the near future! It looks like the eternal cycle is becoming a bit unpredictable, as June – traditionally the start of the 3-month-long Summer Game Drought – actually has a lot of release dates on the calendar. Of course, we already know half of them will be remasters or ports, and the rest will be crap, so let’s just get on with it.
Only two bits of shovelware will be sullying toy store shelves in June: First, the LEGO adaptation of “Star Wars 7.” Chris would love that. The other is an annual motocross release. You know a franchise has devolved into shovelware when it gets annual releases, but if you aren’t sure, the fact that “MXGP2: The Official Motocross Videogame” is a videogame that contains the word ‘videogame’ in the title should clue you in. Chris would NOT love that.
Let me check my watch here… yup, it’s still the 8th Generation and the gaming industry still hasn’t imploded in a Second Crash just yet, so …
Disney Infinity is Finished. What About Skylanders and Amiibos?
Nelson Schneider - wrote on 05/21/16 at 02:50 PM CT
On May 10, 2016, Disney Interactive Studios – the videogame publishing arm of the giant tentacle monster that is Disney – announced that they were folding-up shop and discontinuing their big seller, the ‘toys to life’ figuring-selling engine, “Disney Infinity.” Having reached the 3.0 revision mark last year with the addition of the ‘Star Wars’ IP, late of LucasFilms, “Disney Infinity” appeared to be a significant money maker, earning its parent corporation around $200 million last year alone.
Yet Disney doesn’t think the ‘toys to life’ market has enough room for growth moving forward, but is instead stagnating as more and more competitors enter the arena and divide the audience’s focus. Activision more-or-less created the market with their “Skylanders” figurines, and Nintendo followed suit in their own special way by releasing their Amiibo line of NFC figurines that interact in less-than-meaningful ways with a variety of current Nintendo games …
Chinese Company Tencent to Show Microsoft How It’s Done
Nelson Schneider - wrote on 05/14/16 at 03:23 PM CT
Between 2000 and 2014, videogame consoles were banned in China, which is ironic considering they are all made in that last bastion of functioning Communism. It seems that psychotic Chinese parents lived up to the ‘Tiger Mom’ stereotype and demanded that their country’s government ban electronic gaming devices due to their potential for corrupting the youth and wasting precious brain power.
Whether the Tiger Moms have a point is neither here nor there. What is interesting is that the Chinese holding firm that owns a huge portion of China’s booming PC gaming market (because, of course, the government couldn’t ban PC use when they temporarily shut down consoles), Tencent, has recently decided to throw their hat into the console arena now that the ban has been lifted. And the way they’re going about their foray into consoles should make Microsoft sit-up and take notice.
Tencent will be producing the TGP, a Windows 10-powered console with the company’s own custom …
Nintendo NX to Return Cartridges to the Living Room?
Nelson Schneider - wrote on 05/08/16 at 05:42 PM CT
The rumor mill is currently churning away to itself, working on half-baked “facts” coming out of a very tight-lipped Nintendo about their upcoming platform, codenamed NX. With Nintendo foolishly all but skipping E3 this year and supposedly launching the NX in March 2017, the rumor mill is willing to take any minor thread and run with it.
The thread with the most immediate interest is that the NX will supposedly be a discless platform. A few months ago when the term “discless” started floating around, people immediately began jumping to the conclusion that the NX would follow in the ill-fated footsteps of Sony’s PlayStation Portable GO and be a digital only platform. This line of reasoning was supplanted this past week with a new idea: Nintendo won’t be taking a bold misstep into an all-digital future, but will be taking an even bolder step backwards into a time when game consoles and game cartridges were gaming’s proverbial bread and butter.
Nintendo famously held …
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